Open scrom opened 10 years ago
note - the artifact type is already implemented and has some working examples - this issue is simply to add the missing items to the map data.
in progress
there's a huge amount to add to this to do a decent job * but* it's still ongoing.
Indoor/outdoor locations will now autogenerate basic missing scenery if not defined (walls, floor, sky, ceiling)
more scenery added - bathrooms and toilets now all plumbed in (as it were) :)
still well over a hundred or more things to add!
a number of location descriptions reference scenery. Although specific objects are listed in the inventory of a location, other objects may be in the description that a player may want to interact with.
These should be implemented as "scenery" artifact types. Examples are "reception desk", "walls" etc.