scrom / Experiments

a NodeJS text adventure - deliberately coded badly to re-experience the pain of legacy code
http://mvta.herokuapp.com/
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"listen" at a door should tell player if there's a creature in the next location #307

Closed scrom closed 9 years ago

scrom commented 9 years ago

as in title - part 1 of implementing "listen"

scrom commented 9 years ago

done - player can sortof differentiate between 0, 1 and more than one creature on the other side of a door.