Closed scrom closed 9 years ago
see also #312
Even more sensible would be to destroy both of the liquids in the container and generate some "waste" liquid that makes you sick
generating liquids is done elsewhere in the game engine already with the blood feature so this should be possible
Preventing these is now done. There is however another case to handle. If the liquid you're trying to add is the same (same name and properties) then it should combine and just increase the quantity and weight of the bottle)
combining liquids now sorted (haven't checked resulting attributes in test yet though)
test now added for attributes
Also needs supporting for powders (now done)
At the moment it's possible to add 2 liquids to a container even when they don't combine. Whilst it'd be neat to simply combine them (which I could try to support with some difficulty) I think for now it's better to simply trap this case and block it happening.