Closed scrom closed 8 years ago
Need to add if (_destinations.length > 0) can climb/run - otherwise these locations aren't accessible. (creature line 3061)
In addition - need to check "flee" for similar restrictions
if location requires climb/run - a creature will only go there if they have a reason to - (fleeing, has destination, is an animal, or is hunting player)
fixed
On play-testing. The plant room door is left open on the outside and locked on the inside trapping NPCs in there. Probably a linked doors, door name or key problem of some sort.
As part of this, most NPC should also be avoiding the roof (possibly only "climb" if fleeing?)