scrom / Experiments

a NodeJS text adventure - deliberately coded badly to re-experience the pain of legacy code
http://mvta.herokuapp.com/
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Creatures with destinations are moving too slowly #402

Closed scrom closed 9 years ago

scrom commented 9 years ago

After the refactoring work in issue #400 including changing where delays happen, a creature with a destination hangs around too often They should only randomly stop if wandering or fleeing. See john-plant room test logs for example issue. May need to review and document od vs new logic

scrom commented 9 years ago

hmm - this isn't a problem where I expected - need to investigate further.

scrom commented 9 years ago

This was caused by issue #409 - now fixed and sped back up again :)