Closed scrom closed 8 years ago
the same happens if waiting in a location too. Problem now fixed and confirmed working. Autolock/autoclose doors were being closed in both creature tick and location inventory / artefact tick. Creatures should not close autoclose doors. This is now much clearer in the code
This particularly happens when entering a room (from elsewhere) as a previously opened door closes. This'll be a fun one to track down. It appears to be another issue related to the work from issue #400