Starting to get to the point where there's too many data files to see what's going on.
I'd like to move missions, artefacts, creatures and locations each into their own folder.
The root data folder should then just have the root-locations file in it.
This requires some work in mapbuilder - initial attempts failed.
rather than make require-folder recursive-true, I want the folder structure to be usable from a dev perspective but the extracted game data to all be at a single level so that the map doesn't have to know before loading what type anything is..
Starting to get to the point where there's too many data files to see what's going on. I'd like to move missions, artefacts, creatures and locations each into their own folder. The root data folder should then just have the root-locations file in it.
This requires some work in mapbuilder - initial attempts failed. rather than make require-folder recursive-true, I want the folder structure to be usable from a dev perspective but the extracted game data to all be at a single level so that the map doesn't have to know before loading what type anything is..