Closed scrom closed 8 years ago
Lunch should also call all creatures to the servery for a short period. This involves supporting setting creature destinations and destination delay on mission / event completion. I think that's do-able.
as part of implementing this, creatures can now have destination, destinationDelay and immediate "wait" all set by a mission. in addition, reward.modifyLocationCreatures now supports the "all" parameter as a location to cover all locations.
done
the main server area always says "You're in SQL Servery. The smell of food and buzz of conversation are almost enough to overload your senses."
this needs to be something different during breakfast, during the gap, during lunch and after lunch. this requires each of the time-based events around this to modify multiple locations (something that as of today should now be possible :) )