some event will trigger something like the planecrash notification. This will alert you to a crash from behind the building.
In the bottom of the fire escape will be a smell of decay and sulphur with marks in the dust on the floor beneath the stair.
Player must crawl under stairs to find trapdoor (space under stairs will be first new location).
at the end of the maze will be a warm cave - this is where the summonings need to happen.
needs a small maze of rooms - all dark.
some event will trigger something like the planecrash notification. This will alert you to a crash from behind the building. In the bottom of the fire escape will be a smell of decay and sulphur with marks in the dust on the floor beneath the stair.
Player must crawl under stairs to find trapdoor (space under stairs will be first new location).
at the end of the maze will be a warm cave - this is where the summonings need to happen.