scrom / Experiments

a NodeJS text adventure - deliberately coded badly to re-experience the pain of legacy code
http://mvta.herokuapp.com/
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make play, shake, rub and wave more interesting #501

Open scrom opened 8 years ago

scrom commented 8 years ago

Need a way to have some customisable outcomes from these actions. Based on available objects, Results may impact, main object, secondary object, current location or player.

The pattern for this almost certainly applies in a lot of places just not sure what it will be yet.

scrom commented 8 years ago

Focus on more dynamic creature responses first as these are likely easier to make generic