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scygan
/
debugler
OpenGL Debugger
Apache License 2.0
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Enable ccache on Travis
#52
scygan
closed
7 years ago
0
Try building Android on Travis CI
#51
scygan
closed
7 years ago
0
Update boost external library
#50
scygan
opened
7 years ago
0
Remove failing git tag commit from travis yml build description file
#49
scygan
closed
7 years ago
0
Update boost external library
#48
ghost
closed
7 years ago
0
Remove failing git tag commit from travis yml build description file
#47
ghost
closed
7 years ago
0
Add Android builds to Travis-CI
#46
scygan
closed
7 years ago
0
Re-introduce Travis CI
#45
scygan
closed
8 years ago
0
Stop debuging crashes, when in run local app mode.
#44
scygan
closed
10 years ago
0
Add possibility to view other contexts.
#43
scygan
opened
11 years ago
0
ANGLE: cannot view FBO
#42
scygan
opened
11 years ago
0
ARB GLSL actions are wrong: some calls are shared between shader and program
#41
scygan
opened
11 years ago
0
Add RBO view
#40
scygan
closed
10 years ago
1
Shader highlight: glsl 150, "sample" is strkethrough in sampler, syntax (no end of name detection)
#39
scygan
closed
11 years ago
1
DGLStateQuery: move some enums to gl object-related queries.
#38
ghost
opened
11 years ago
0
DGLStateQuery: add compat profile enums
#37
ghost
opened
11 years ago
0
DGLStateQuery: add versioning of enums
#36
ghost
opened
11 years ago
0
EGL: add support for Debug contexts
#35
ghost
opened
11 years ago
0
EGL: add support for Desktop contexts
#34
ghost
opened
11 years ago
0
GL queries in actions are not governed for GL errors
#33
ghost
closed
10 years ago
1
GL_RED displayed as 6403 in DGLTraceView
#32
ghost
closed
10 years ago
1
GLX: make DT contexts debug.
#31
ghost
closed
10 years ago
1
Add suport for ES contexts over WGL/GLX
#30
ghost
opened
11 years ago
2
Make ARB debug output usable by APP
#29
ghost
closed
11 years ago
1
Unigine heaven 4.0, demo mode, viewing FBO2 crashes debugger.
#28
ghost
closed
11 years ago
2
Add android support
#27
ghost
closed
10 years ago
2
Build using vs2012
#26
ghost
closed
11 years ago
1
Dark theme affects badly widget geometry restore on startup, lnx only
#25
ghost
opened
11 years ago
0
Setup default viewer widget geometry on lnx
#24
ghost
closed
11 years ago
1
Add support for unknown entryps gathered from GetProcAddress
#23
ghost
opened
11 years ago
0
Add ES 1.1 support
#22
ghost
opened
11 years ago
2
State query is barely usable
#21
ghost
opened
11 years ago
0
Implement process skipping in File>Run
#20
ghost
opened
11 years ago
0
MSAA RGBA8 fbo query fails on ES3
#19
ghost
closed
11 years ago
1
Add Windows CI process.
#18
ghost
closed
11 years ago
0
Prepare dpkgs, store CI artifacts somewhere
#17
ghost
closed
11 years ago
1
Make initial research on shader editing.
#16
ghost
closed
11 years ago
1
Make initial research on timer queries.
#15
ghost
opened
11 years ago
0
Gui: add overlay to all viewers for errors, busy spinner
#14
ghost
opened
11 years ago
0
Redesign DGLTraceView
#13
ghost
opened
11 years ago
0
Implement GREMEDY extensions
#12
ghost
opened
11 years ago
0
DGLShaderView: add save button
#11
ghost
closed
11 years ago
1
DGLPixelRectangle: add save to png functionality
#10
ghost
opened
11 years ago
0
Lnx Mesa: NativeSurfaceGlx ctor fails
#9
ghost
closed
11 years ago
1
Currently source highlight is GPL
#8
ghost
closed
11 years ago
1
Gui : no retvals displayed in trace
#7
ghost
closed
11 years ago
0
Windows uses static Qt
#6
ghost
closed
11 years ago
0
No UT on LNX
#5
ghost
closed
11 years ago
1
No DGLLoader on lnx
#4
ghost
closed
11 years ago
0
Query of MSAA textures not implemented
#3
ghost
closed
10 years ago
1
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