The current boss/descent room should either lead to a formal descent room or have a descent ladder in it (maybe we can make that a "dropped" item when the boss dies later?). This should effectively reset the level while preserving the player's score and stats and allow for "infinite" game play.
The current boss/descent room should either lead to a formal descent room or have a descent ladder in it (maybe we can make that a "dropped" item when the boss dies later?). This should effectively reset the level while preserving the player's score and stats and allow for "infinite" game play.