Initial idea was you could self defend by anticipating when you would be infected.
What about a way where ally can save you from infection if they say respond within seconds of infection attempt? Think L4D style teamwork where if you're pounced on or tongue tied and missed initial block, only chance is teammate
Pros
Reinforces importance of teamwork despite paranoia that anyone could be infected.
Cons
Not sure if it makes things too hard for infector, need to playtest.
Initial idea was you could self defend by anticipating when you would be infected.
What about a way where ally can save you from infection if they say respond within seconds of infection attempt? Think L4D style teamwork where if you're pounced on or tongue tied and missed initial block, only chance is teammate