Open angelvet opened 7 years ago
checking on this.
currently admob plugin can not handle screen orientation change:
How do u put the banner ? just use top banner ?
I'm put it at the bottom "bottom_banner": { "width": 0, "height": 0, "type": "banner", "id": "*", "alignment": "bottom" }
Thanks for checking, are there any plans for supporting screen orientation change for smart banners?
I'm using AdMob plugin within my cocos2d-x game.
It seems that plug-in doesn't support screen orientation change. When app started in portrait mode getCurrBannerHeight() returns 50dp and everything ok. After changing screen orientation into landscape getCurrBannerHeight ( ) returns correct size (32dp) but banner still has 50dp of height.