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sdleffler
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hv-dev
Slow down, upon the teeth of Orange: Heavy is an opinionated, efficient, relatively lightweight, and tightly Lua-integrated game framework for Rust.
Apache License 2.0
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Aseprite support babyyyy
#10
maximveligan
closed
2 years ago
0
Added docs to brisk and terracota, simplified some APIs in brisk
#9
maximveligan
closed
2 years ago
0
Sprite renderer
#8
maximveligan
closed
2 years ago
0
Removing Any trait bound from downcast_unchecked to circumvent ICE
#7
maximveligan
closed
2 years ago
2
Fixed more warnings
#6
maximveligan
closed
2 years ago
0
hv-boxed triggers an ICE when compiling on nightly-x86_64-unknown-linux-gnu rustc 1.61.0-nightly (8d60bf427 2022-03-19)
#5
maximveligan
closed
2 years ago
0
integrate tealr
#4
lenscas
opened
2 years ago
2
update hv-lua
#3
lenscas
closed
2 years ago
0
Implemented a tiled renderer
#2
maximveligan
closed
2 years ago
0
Created a WeakCell, basically a Weak<T> for ArcCell
#1
maximveligan
closed
2 years ago
0