Open GoogleCodeExporter opened 8 years ago
Note- tried your earlier hello world
(http://iphonedevelopment.blogspot.com/2009/03/wavefront-obj-loader-open-sourced
-to.html)
and it works.
Original comment by ispiro
on 9 Apr 2009 at 4:57
I guess this was using the plane3 model.
Just dont load the plane3 model in IPhone/ IPod, it will be running nicely.
That particular model is too heavy for iPhone to parse i uess.
Original comment by saptarsh...@gmail.com
on 28 Apr 2009 at 11:14
Worked for me on an iPhone (3G, OS 2.2.1) even with the plane3 model it just
took a
while:
Duration: 230.829079
Once loaded the rendering seemed normal, just about the same as in the
simulator.
Original comment by gcow...@gmail.com
on 30 May 2009 at 10:19
I also just ran the project on an iPod Touch and the plane took 185.924529
seconds to
load. Just let it sit longer and I'm confident it will work for you.
Original comment by jtib...@gmail.com
on 10 Jun 2009 at 5:22
Original issue reported on code.google.com by
ispiro
on 9 Apr 2009 at 4:54