sdsgisd / DynamicSoapfilmsWithEvolvingThickness

An implementation of “A Model for Soap Film Dynamics with Evolving Thickness ” Ishida*, Synak*, Narita, Hachisuka, Wojtan, Transactions on Graphics (SIGGRAPH 2020).
Mozilla Public License 2.0
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It seems the PR shader and env shader have some problems #3

Open moqiyinlun opened 1 month ago

moqiyinlun commented 1 month ago

https://github.com/sdsgisd/DynamicSoapfilmsWithEvolvingThickness/assets/95729348/9ac63738-0773-49bb-8474-aa8d486beb3d I run the code, but when i switch render mode, I cannot correctly get the result in the video? Maybe the PR shader and the env shader have some problems?

sdsgisd commented 1 month ago

It seems like you did not specify the directory of the environment maps in the argument when running the code. Did you do so? As written in README, running the executables without command line arguments will display the usage.

moqiyinlun commented 1 month ago

I use the env in "FES/texture" , and it throw an error that I do not have PR and env shader and then I copy the shader "FES" to /texture and the rendering result is all black? And I check the texture cube is created successfully. So I am very confused