Broken text PPtr in file(Assets/Graphics/ToonCharacterPack/Toon Animations/ToonAnimations CTRL v1.0.controller). Local file identifier (110261548) doesn't exist!
Could not create texture from Assets/Graphics/SnowMountain/Height.png: File could not be read
When using GUI:
ArgumentException: May only be called in OnPostProcessTexture UnityEditor.Modules.DefaultTextureImportSettingsExtension.ShowImportSettings (UnityEditor.Editor baseEditor, UnityEditor.TextureImportPlatformSettings platformSettings) (at C:/buildslave/unity/build/Editor/Mono/Modules/DefaultTextureImportSettingsExtension.cs:93) UnityEditor.TextureImporterInspector.ShowPlatformSpecificSettings () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/TextureImporterInspector.cs:1461) UnityEditor.TextureImporterInspector.OnInspectorGUI () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/TextureImporterInspector.cs:1305) UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1236) UnityEditor.DockArea:OnGUI()
On load:
Broken text PPtr in file(Assets/Graphics/ToonCharacterPack/Toon Animations/ToonAnimations CTRL v1.0.controller). Local file identifier (110261548) doesn't exist!
Could not create texture from Assets/Graphics/SnowMountain/Height.png: File could not be read
When using GUI:
ArgumentException: May only be called in OnPostProcessTexture UnityEditor.Modules.DefaultTextureImportSettingsExtension.ShowImportSettings (UnityEditor.Editor baseEditor, UnityEditor.TextureImportPlatformSettings platformSettings) (at C:/buildslave/unity/build/Editor/Mono/Modules/DefaultTextureImportSettingsExtension.cs:93) UnityEditor.TextureImporterInspector.ShowPlatformSpecificSettings () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/TextureImporterInspector.cs:1461) UnityEditor.TextureImporterInspector.OnInspectorGUI () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/TextureImporterInspector.cs:1305) UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1236) UnityEditor.DockArea:OnGUI()