Closed GoogleCodeExporter closed 8 years ago
Hehe, it's completely normal. Actually, if you make the vial dynamic, it will
fall with the gravity, since there is no floor. The vial image doesn't move
because I never update its position/rotation once it is created, but if you add
this behavior, you'll see it falling out of your screen :)
I'll update the demo so the vial is dynamic, and the vial sprite
position/rotation is synchronized to the vial box2d body.
Original comment by aurelien.ribon
on 16 Jan 2012 at 7:25
You are right. Sorry for the false alarm. I was setting the position of vial in
update without ground and shouldn't do that in box2d world.
BTW, this software is great. Simple but so effective to create a complex game
with Box2d. Your system made it easy for me to learn Box2D. I am not sure how
I can do anything without it these days.
Original comment by prayer...@gmail.com
on 16 Jan 2012 at 10:40
I changed the demo or the new big 2.9.1 revision. The bottle is now dynamic,
and falls with gravity until it hits the ground.
Original comment by aurelien.ribon
on 27 Apr 2012 at 7:50
Original issue reported on code.google.com by
prayer...@gmail.com
on 16 Jan 2012 at 5:31