We should move to a more feature oriented code base: using one directory per feature / main concept of the game.
For example:
src/
/map
/power
/card
/players
/monster
/etc.
Where in a "concept" directory we would have (when it has meaning) components / lib / related game logic / state modifiers / graphics (when we need to isolate that from the component logic)
This could be done after the first test phase of a more complete game :)
We should move to a more feature oriented code base: using one directory per feature / main concept of the game.
For example:
src/ /map /power /card /players /monster /etc.
Where in a "concept" directory we would have (when it has meaning) components / lib / related game logic / state modifiers / graphics (when we need to isolate that from the component logic)
This could be done after the first test phase of a more complete game :)