Closed seanKenkeremath closed 11 months ago
similar to 2 above, could make subsequent rallies more difficult by increasing the number of rally nails required. There's probably some clever function we can come up with similar to the function used to determine the number of Lord nails. But it would take into account the total amount of uprisings that have happened so far in that game, and the number of players (or just number of lads?), and gradually make uprisings require more nails.
We had discussed potential balance changes around rallies and uprising. For example, in a large game rallying can be overpowered. It can allow Lads to complete an entire uprising nail in less than one turn rotation (making it very difficult for Lords to make any progress). There were a few potential balance changes we'd considered:
ceiling(n/7)
There are other ways we could make this more balanced. Open to suggestions. Any thoughts?