seanmenzies / ShoniIsland

Bug report repo for the upcoming release Shoni Island
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BugSplat Crash #66: USocialComponent::OnInteractionEnd #78

Closed seanmenzies closed 1 week ago

seanmenzies commented 4 months ago

BugSplat Crash 66

Notes: Auto-generated

Customer Response: Long clic on character to try open the info menu. Long clic was because the menu didn't open. - mailto:2fdcbfaa4aa2b0f088abf3a575894675|4aec4ca3118b4edab700f41331d0bde2|8b010021-82df-4dc4-933b-7389a3979e28

Application Version: 1.0

Callstack:

KERNELBASE!RaiseException
ShoniIsland!FWindowsErrorOutputDevice::Serialize
ShoniIsland!FOutputDevice::LogfImpl
ShoniIsland!FDebug::AssertFailed
ShoniIsland!FDebug::CheckVerifyFailedImpl
ShoniIsland!USocialComponent::OnInteractionEndD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(1010)
ShoniIsland!AVillagerController::ExitConversationD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/VillagerController.cpp(463)
ShoniIsland!AVillager::OnSocialiseChangeD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/Villager.cpp(2098)
ShoniIsland!AVillagerStateMachine::ExitStateD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/VillagerStateMachine.cpp(81)
ShoniIsland!AVillager::EnterStateD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/Villager.cpp(227)
ShoniIsland!USocialComponent::LeaveConversationStateD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(982)
ShoniIsland!USocialComponent::OnInteractionEndD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(990)
ShoniIsland!USocialComponent::InitConversationD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(546)
ShoniIsland!USocialComponent::OnCharacterPositionedD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(823)
ShoniIsland!AVillagerController::_OnMoveCompletedD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/VillagerController.cpp(45)
ShoniIsland!AVillagerController::exec_OnMoveCompletedD:/Dev/ShoniIsland/Intermediate/Build/Win64/UnrealGame/Inc/ShoniIsland/UHT/VillagerController.gen.cpp(335)
ShoniIsland!UFunction::Invoke
ShoniIsland!UObject::ProcessEvent
ShoniIsland!AActor::ProcessEvent
ShoniIsland!TMulticastScriptDelegate::ProcessMulticastDelegate
ShoniIsland!AAIController::OnMoveCompleted
ShoniIsland!TBaseUObjectMethodDelegateInstance<0,AAIController,void __cdecl
ShoniIsland!UPathFollowingComponent::OnPathFinished
ShoniIsland!UPathFollowingComponent::RequestMoveWithImmediateFinish
ShoniIsland!AAIController::MoveTo
ShoniIsland!AAIController::MoveToLocation
ShoniIsland!AVillagerController::RepositionForSocialiseD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/VillagerController.cpp(436)
ShoniIsland!AVillager::Int_OnVillagerOverlap_ImplementationD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/Villager.cpp(2815)
ShoniIsland!IActorInterface::execInt_OnVillagerOverlapD:/Dev/ShoniIsland/Intermediate/Build/Win64/UnrealGame/Inc/ShoniIsland/UHT/ActorInterface.gen.cpp(51)
ShoniIsland!UFunction::Invoke
ShoniIsland!UObject::ProcessEvent
ShoniIsland!AActor::ProcessEvent
ShoniIsland!IActorInterface::Execute_Int_OnVillagerOverlapD:/Dev/ShoniIsland/Intermediate/Build/Win64/UnrealGame/Inc/ShoniIsland/UHT/ActorInterface.gen.cpp(757)
ShoniIsland!AGamePlayerController::OnMouseReleasedD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/GamePlayerController.cpp(1638)
ShoniIsland!InvokeD:/EpicGames/UE_5.3/Engine/Source/Runtime/Core/Public/Templates/Invoke.h(66)
ShoniIsland!TBaseUObjectMethodDelegateInstance<0,AGamePlayerController,void __cdeclD:/EpicGames/UE_5.3/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h(650)
ShoniIsland!TDelegateD:/EpicGames/UE_5.3/Engine/Source/Runtime/Core/Public/Delegates/DelegateSignatureImpl.inl(549)
ShoniIsland!TEnhancedInputUnifiedDelegateD:/EpicGames/UE_5.3/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h(113)
ShoniIsland!FEnhancedInputActionEventDelegateBindingD:/EpicGames/UE_5.3/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h(294)
ShoniIsland!UEnhancedPlayerInput::EvaluateInputDelegates
ShoniIsland!UPlayerInput::ProcessInputStack
ShoniIsland!APlayerController::ProcessPlayerInput
ShoniIsland!APlayerController::TickPlayerInput
ShoniIsland!APlayerController::PlayerTick
ShoniIsland!APlayerController::TickActor
ShoniIsland!FActorTickFunction::ExecuteTick
ShoniIsland!FTickFunctionTask::DoTask
ShoniIsland!TGraphTask::ExecuteTask
ShoniIsland!FNamedTaskThread::ProcessTasksNamedThread
ShoniIsland!FNamedTaskThread::ProcessTasksUntilQuit
ShoniIsland!FTaskGraphCompatibilityImplementation::WaitUntilTasksComplete
ShoniIsland!FTickTaskSequencer::ReleaseTickGroup
ShoniIsland!FTickTaskManager::RunTickGroup
ShoniIsland!UWorld::RunTickGroup
ShoniIsland!UWorld::Tick
ShoniIsland!UGameEngine::Tick
ShoniIsland!FEngineLoop::Tick
ShoniIsland!GuardedMain
ShoniIsland!GuardedMainWrapper
ShoniIsland!LaunchWindowsStartup
ShoniIsland!WinMain
ShoniIsland!invoke_mainD:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(102)
ShoniIsland!__scrt_common_main_sehD:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(288)
kernel32!BaseThreadInitThunk
ntdll!RtlUserThreadStart