seanmenzies / ShoniIsland

Bug report repo for the upcoming release Shoni Island
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BugSplat Crash #78: CheckVerifyImpl #90

Closed seanmenzies closed 1 week ago

seanmenzies commented 3 months ago

BugSplat Crash 78

Notes: Auto-generated

Customer Response: Sent in the unattended mode - mailto:2fdcbfaa4aa2b0f088abf3a575894675|4aec4ca3118b4edab700f41331d0bde2|8b010021-82df-4dc4-933b-7389a3979e28

Application Version: 1.0

Callstack:

KERNELBASE!RaiseException
ShoniIsland!ReportEnsure
ShoniIsland!ReportEnsure
ShoniIsland!FDebug::EnsureFailed
ShoniIsland!FDebug::OptionallyLogFormattedEnsureMessageReturningFalseImpl
ShoniIsland!CheckVerifyImpl
ShoniIsland!AVillager::EnterState::__l11::::operator()D:/Dev/ShoniIsland/Source/ShoniIsland/Characters/Villager.cpp(225)
ShoniIsland!AVillager::EnterStateD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/Villager.cpp(225)
ShoniIsland!USocialComponent::LeaveConversationStateD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(982)
ShoniIsland!USocialComponent::OnInteractionEndD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(1011)
ShoniIsland!AVillagerController::ExitConversationD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/VillagerController.cpp(463)
ShoniIsland!AVillager::OnSocialiseChangeD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/Villager.cpp(2097)
ShoniIsland!AVillagerStateMachine::ExitStateD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/VillagerStateMachine.cpp(81)
ShoniIsland!AVillager::EnterStateD:/Dev/ShoniIsland/Source/ShoniIsland/Characters/Villager.cpp(225)
ShoniIsland!USocialComponent::LeaveConversationStateD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(982)
ShoniIsland!USocialComponent::OnInteractionEnd
ShoniIsland!USocialComponent::InitConversationD:/Dev/ShoniIsland/Source/ShoniIsland/Components/SocialComponent.cpp(546)
ShoniIsland!InvokeD:/EpicGames/UE_5.3/Engine/Source/Runtime/Core/Public/Templates/Invoke.h(66)
ShoniIsland!UE::Core::Private::Tuple::TTupleBase,FGuid,bool>::ApplyAfterD:/EpicGames/UE_5.3/Engine/Source/Runtime/Core/Public/Templates/Tuple.h(311)
ShoniIsland!TBaseUObjectMethodDelegateInstance<0,USocialComponent,void __cdeclD:/EpicGames/UE_5.3/Engine/Source/Runtime/Core/Public/Delegates/DelegateInstancesImpl.h(650)
ShoniIsland!FTimerUnifiedDelegate::Execute
ShoniIsland!FTimerManager::Tick
ShoniIsland!UWorld::Tick
ShoniIsland!UGameEngine::Tick
ShoniIsland!FEngineLoop::Tick
ShoniIsland!GuardedMain
ShoniIsland!GuardedMainWrapper
ShoniIsland!LaunchWindowsStartup
ShoniIsland!WinMain
ShoniIsland!invoke_mainD:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(102)
ShoniIsland!__scrt_common_main_sehD:/a/_work/1/s/src/vctools/crt/vcstartup/src/startup/exe_common.inl(288)
kernel32!BaseThreadInitThunk
ntdll!RtlUserThreadStart
beclawski commented 3 months ago

same bug as previous