Open seannyD opened 1 year ago
Finishing the gender coding has some issues for the prisoners and Brrrmudians.
According to this video:
There are both male and female prisoners, but it's hard to tell which is which because they have overlapping dialogue. Similarly, the Brrrmudians don't differ much in their speech. It might be possible to get the identities of prisoners from their character sprites or locations on the map, or from recordings.
Extracted from game data using ggtool.
At the moment, it just extracts most dialogue lines from Yack files and fills in the rest of the speaking parts, cutscenes etc from localisation strings. The next step is to extract the structure of dialogue from the Yack files.