sebastianstarke / AI4Animation

Bringing Characters to Life with Computer Brains in Unity
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reconstruction loss is high #105

Closed kotaxyz closed 1 year ago

kotaxyz commented 1 year ago

reconstruction loss started arround 38 and it's getting less and less but still is high ,does it related with the coverage of the mocap data to surrounding areas i mean the more area my mocap covers the better, lets get to my question ,does this happen because i didnt give it so much mocap data or is it related to other setting data

sebastianstarke commented 1 year ago

Looks good to me, nothing to worry about. You could give it more data, but often there seems no clear correspondence between training error and fitting quality in motion.