Open michal1000w opened 4 years ago
Nevermind, I'm just an idiot and forgot to change flow object from smoke to liquid. I'm baking it now, and I think it should resolve the problem
It didn't resolve the issue
The problem is probably with the UFO model. After removing it particles stays in place
it's the problem with "Surface tension" after turning it off particles behave much better
Hi, I'm using build from today (23.11.2019) and when I'm trying to bake a simulation the FLIP particles just goes crazy. I've tried applying domain scale, not applying domain size, changing "Real world size" attribute, not changing it, turning on/off adaptive stepping and a lot more. Nothing works. Here is a link to the file: https://1drv.ms/u/s!AimiuF_EfxPTmIQDr0epJ-awx5lNnw?e=LAVSpE
video: https://www.youtube.com/watch?v=1Xt4aRU6C6M&feature=youtu.be