The following code works fine in the Unity editor:
TikTokLiveClient tiktok = new TikTokLiveClient("XXXXXXX");
tiktok.OnGiftRecieved += OnGiftRecieved;
tiktok.Start();
But when exporting the apk and launching it in an actual android device, the app opens but the OnGiftRecieved method is not called, does anyone made this work?
The following code works fine in the Unity editor:
But when exporting the apk and launching it in an actual android device, the app opens but the
OnGiftRecieved
method is not called, does anyone made this work?