Message: Interface\FrameXML\QuestMapFrame.lua:803: Usage: GameTooltip:SetText("text" [, color])
Time: 02/28/15 03:09:40
Count: 2
Stack: [C]: in function SetText' Interface\FrameXML\QuestMapFrame.lua:803: in functionQuestMapLogTitleButton_OnEnter'
Interface\FrameXML\QuestMapFrame.lua:34: in function <Interface\FrameXML\QuestMapFrame.lua:23>
Message: Interface\FrameXML\QuestMapFrame.lua:803: Usage: GameTooltip:SetText("text" [, color]) Time: 02/28/15 03:09:40 Count: 2 Stack: [C]: in function
SetText' Interface\FrameXML\QuestMapFrame.lua:803: in function
QuestMapLogTitleButton_OnEnter' Interface\FrameXML\QuestMapFrame.lua:34: in function <Interface\FrameXML\QuestMapFrame.lua:23>Locals: (_temporary) = GameTooltip { 0 =
updateTooltip = 0.044999992288649
comparing = false
shoppingTooltips = {
}
needsReset = true
hasMoney = 1
numMoneyFrames = 1
}
(_temporary) = nil
seblindfors
commented
9 years ago
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Resolved by calling OnLeave script for QuestMapLogTitleButton when map is closed.