sebulba69 / AscendedZ

Ascended Z Development
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Pre-Alpha V4 - Dungeon Crawling #29

Open sebulba69 opened 4 months ago

sebulba69 commented 4 months ago

Formally making a ticket for this. These are the base requirements for Dungeon Crawling implementation.

Summary

Procedurally generated Dungeons in a similar vain to Dicey Dungeons. The goal is to have random events occur on tiles ahead of the player as they traverse each floor. This can range from rewards like money to Armor/encounters.

Implementation Details