NullReferenceException: Object reference not set to an instance of an object
at RoundSummary.RoundInProgress () [0x0002b] in <d8bb2816be3041a6b1ce4efd77e94e84>:0
at RoundSummary+<_ProcessServerSideCode>d__24.MoveNext () [0x00068] in <d8bb2816be3041a6b1ce4efd77e94e84>:0
at MEC.Timing.FixedUpdate () [0x000d1] in <73e83c5da0204196aaa9602e8dd9dc92>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
MEC.Timing:FixedUpdate()