GLTF Material import fails to populate texture fields. Linking them into these fields from your hard drive also causes the 'localized texture' gray to show when Material is uploaded. File was created in Blender 3.4 and file redundantly created in Substance Painter 2019. Both seem to load fine inside each other's programs.
What were you doing when it happened?
Importing a GLTF material
What were you expecting to happen instead?
A successful import of a GLTF material rather than blank fields. Ditto for the linking a local texture into these fields and seeing they do not actually get uploaded along with the material in a way the included textures do.
Other information
Check to make sure Local textures when linked into Upload Material slots actually uploads the material textures rather than supplying "local material" gray for the slot.
Original Jira Fields
| Field | Value |
| ------------- | ------------- |
| Issue | BUG-233667 |
| Summary | [PBR][GLTF] Material fields fail to populate on 7.0.0.579037 |
| Type | Bug |
| Priority | Unset |
| Status | Accepted |
| Resolution | Triaged |
| Labels | pbr |
| Reporter | WindowsCE (windowsce) |
| Created at | 2023-03-27T22:41:14Z |
| Updated at | 2023-03-29T22:47:59Z |
```
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2023-03-28T16:32:53.675-0500',
"Is there anything you'd like to add?": 'Check to make sure Local textures when linked into Upload Material slots actually uploads the material textures rather than supplying "local material" gray for the slot.',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': "GLTF Material import fails to populate texture fields. Linking them into these fields from your hard drive also causes the 'localized texture' gray to show when Material is uploaded. File was created in Blender 3.4 and file redundantly created in Substance Painter 2019",
'What were you doing when it happened?': 'Importing a GLTF material',
'What were you expecting to happen instead?': 'A successful import of a GLTF material rather than blank fields. Ditto for the linking a local texture into these fields and seeing they do not actually get uploaded along with the material in a way the included textures do.',
}
```
What just happened?
GLTF Material import fails to populate texture fields. Linking them into these fields from your hard drive also causes the 'localized texture' gray to show when Material is uploaded. File was created in Blender 3.4 and file redundantly created in Substance Painter 2019. Both seem to load fine inside each other's programs.
What were you doing when it happened?
Importing a GLTF material
What were you expecting to happen instead?
A successful import of a GLTF material rather than blank fields. Ditto for the linking a local texture into these fields and seeing they do not actually get uploaded along with the material in a way the included textures do.
Other information
Check to make sure Local textures when linked into Upload Material slots actually uploads the material textures rather than supplying "local material" gray for the slot.
Attachments
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-233667 | | Summary | [PBR][GLTF] Material fields fail to populate on 7.0.0.579037 | | Type | Bug | | Priority | Unset | | Status | Accepted | | Resolution | Triaged | | Labels | pbr | | Reporter | WindowsCE (windowsce) | | Created at | 2023-03-27T22:41:14Z | | Updated at | 2023-03-29T22:47:59Z | ``` { 'Build Id': 'unset', 'Business Unit': ['Platform'], 'Date of First Response': '2023-03-28T16:32:53.675-0500', "Is there anything you'd like to add?": 'Check to make sure Local textures when linked into Upload Material slots actually uploads the material textures rather than supplying "local material" gray for the slot.', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': "GLTF Material import fails to populate texture fields. Linking them into these fields from your hard drive also causes the 'localized texture' gray to show when Material is uploaded. File was created in Blender 3.4 and file redundantly created in Substance Painter 2019", 'What were you doing when it happened?': 'Importing a GLTF material', 'What were you expecting to happen instead?': 'A successful import of a GLTF material rather than blank fields. Ditto for the linking a local texture into these fields and seeing they do not actually get uploaded along with the material in a way the included textures do.', } ```