Shadow can sometimes get an edge mask or something bleeding light through when looking at some angle, it's more noticeable through a corner or edge. As if the backside of a surface behind the camera didn't block them. Draw Distance setting can affect this. See the videos below.
Original Jira Fields
| Field | Value |
| ------------- | ------------- |
| Issue | BUG-234628 |
| Summary | [GLTF Viewer] Shadow/Light edge clipping |
| Type | Bug |
| Priority | Unset |
| Status | Accepted |
| Resolution | Triaged |
| Labels | pbr |
| Reporter | Vincent Nacon (vincent.nacon) |
| Created at | 2023-11-04T11:19:02Z |
| Updated at | 2023-11-07T04:55:14Z |
```
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2023-11-06T19:39:36.285-0600',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': "Shadow can sometimes get an edge mask or something bleeding light through when looking at some angle, it's more noticeable through a corner or edge. As if the backside of a surface behind the camera didn't block them. Draw Distance setting can affect this. See the video below.",
'What were you doing when it happened?': 'Just building and testing lights and reflection probes.',
'What were you expecting to happen instead?': 'Full shadow filling in the space.',
'Where': 'http://maps.secondlife.com/secondlife/Rumpus%20Room%204/170/116/2011',
}
```
What just happened?
Shadow can sometimes get an edge mask or something bleeding light through when looking at some angle, it's more noticeable through a corner or edge. As if the backside of a surface behind the camera didn't block them. Draw Distance setting can affect this. See the videos below.
(in case video don't work on your browser. https://streamable.com/vs0il0 and https://streamable.com/k5snzv)
What were you doing when it happened?
Just building and testing lights and reflection probes.
What were you expecting to happen instead?
Full shadow filling in the space.
Other information
Attachments
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-234628 | | Summary | [GLTF Viewer] Shadow/Light edge clipping | | Type | Bug | | Priority | Unset | | Status | Accepted | | Resolution | Triaged | | Labels | pbr | | Reporter | Vincent Nacon (vincent.nacon) | | Created at | 2023-11-04T11:19:02Z | | Updated at | 2023-11-07T04:55:14Z | ``` { 'Build Id': 'unset', 'Business Unit': ['Platform'], 'Date of First Response': '2023-11-06T19:39:36.285-0600', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': "Shadow can sometimes get an edge mask or something bleeding light through when looking at some angle, it's more noticeable through a corner or edge. As if the backside of a surface behind the camera didn't block them. Draw Distance setting can affect this. See the video below.", 'What were you doing when it happened?': 'Just building and testing lights and reflection probes.', 'What were you expecting to happen instead?': 'Full shadow filling in the space.', 'Where': 'http://maps.secondlife.com/secondlife/Rumpus%20Room%204/170/116/2011', } ```