Closed sl-service-account closed 4 months ago
Dan Linden commented at 2024-01-25T18:18:15Z, updated at 2024-01-25T18:19:42Z
This issue is being marked a duplicate of the issue in Canny. Please head to https://feedback.secondlife.com/bug-reports/p/pbr-xy-text-transparency-rendering-artifacts-not-fixed-as-reported
What just happened?
According to Davep, transparency textures handling was fixed a while ago, but its still happens specially with XY Text based scripted / objects. I did checked several other places known to using similar scripts... same results... garbled ugly rendering. (This on the latest viewer @ github marked with release/qa tag as of today, the current official viewer also shows same behavior)
Sometimes, it seems to work fine, after a while seems stuck.... There are hundreds of gadgets and signs in-world using scripts based on XY Text. This bug is probably a showstopper for many.
What were you doing when it happened?
Updating and testing gadgets with PBR Materials
What were you expecting to happen instead?
Render same or better compared to old rendering method
Other information
Fix PBR viewer, the work is awesome, some results are awesome, but this launch is flaky at best.
Attachments
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-234998 | | Summary | [PBR] XY Text - Transparency rendering artifacts (not fixed as reported) | | Type | Bug | | Priority | Unset | | Status | Closed | | Resolution | Duplicate | | Reporter | Andred Darwin (andred.darwin) | | Created at | 2024-01-21T18:25:59Z | | Updated at | 2024-01-25T18:19:41Z | ``` { 'Build Id': 'unset', 'Business Unit': ['Platform'], 'Date of First Response': '2024-01-25T12:18:14.714-0600', "Is there anything you'd like to add?": 'Fix PBR viewer, the work is awesome, some results are awesome, but this launch is flaky at best.', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': 'According to Davep, transparency textures handling was fixed a while, but its still happens specially with XY Text based scripted / objects. I did checked several other places known to using similar scripts... same results... garbled ugly rendering. (This on the latest viewer @ github marked with release/qa tag as of today, the current official viewer also shows same behavior)\r\n\r\nSometimes, it seems to work fine, after a while seems stuck.... There are hundreds of gadgets and signs in-world using scripts based on XY Text.\r\nThis bug is probably a showstopper for many.\r\n', 'What were you doing when it happened?': 'Updating and testing gadgets with PBR Materials', 'What were you expecting to happen instead?': 'Render same or better compared to old rendering method', 'Where': 'http://maps.secondlife.com/secondlife/Taber/110/186/3002', } ```