Open sl-service-account opened 7 years ago
MaxTux Wonder commented at 2017-03-17T15:17:55Z
i tried to scale in blender avatar and armature proportionally 2 meters height, and this is what i get when i import the avatar in SL (look at the picture) the avatar is stretched, how if it as to be anyway 4 meters
MaxTux Wonder commented at 2017-03-17T15:18:50Z
i tried to scale avatar and armature in blender proportionally 2 meters height, and this is what i get when i import the avatar in SL (look at the picture) the avatar is stretched, how if it as to be anyway 4 meters
Kyle Linden commented at 2017-03-17T16:51:34Z
Hi MaxTux,
Will you please send me a copy of the model so we can investigate what is going on more effectively.
Please press the Info Provided button when you have done so.
Thanks!
Saeros Linden commented at 2017-07-07T00:33:49Z
Our apologies, it appears this jira has been a victim of a spammer. We're cleaning up the offending comments, sorry for the mess!
Steps to Reproduce
importing a mesh avatar with dislocated joint points, check out the video: https://youtu.be/vYS11oFGzs0
Actual Behavior
i've imported a mesh avatar with dislocatd joint points
Expected Behavior
i was expecting that the feet of the human mesh touched the ground but instead the feet go underground
Other information
Worked fine before with an outdated avatar of the same type, nothing changed but the update to the bento avatar
Attachments
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-41548 | | Summary | When importing a mesh avatar with dislocated joint points, the feet go under the ground | | Type | Bug | | Priority | Unset | | Status | Needs More Info | | Resolution | Unresolved | | Reporter | MaxTux Wonder (maxtux.wonder) | | Created at | 2017-03-17T14:55:25Z | | Updated at | 2017-07-07T15:52:17Z | ``` { 'Business Unit': ['Platform'], 'Date of First Response': '2017-03-17T11:51:34.318-0500', "Is there anything you'd like to add?": 'Worked fine before with an outdated avatar of the same type, nothing changed but the update to the bento avatar', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': "i've imported a mesh avatar with dislocatd joint points", 'What were you doing when it happened?': 'importing a mesh avatar with dislocated joint points, check out the video: https://youtu.be/vYS11oFGzs0', 'What were you expecting to happen instead?': 'i was expecting that the feet of the human mesh touched the ground but instead the feet go underground', 'Where': 'secondlife://Aditi/secondlife/Grasmere/181/35/33', } ```