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[BUG-8577] llScaleByFactor does not properly scale textures with Planar mapping #16171

Open sl-service-account opened 9 years ago

sl-service-account commented 9 years ago

Steps to Reproduce

Usin' LSL to scale an object for math accuracy.

Actual Behavior

I went to scale a mesh object that had planar mapping for some buttons, and the textures on the buttons did not scale with the rest of the object

Expected Behavior

I expected the planar mapped textures to scale with the objects

Other information

Original Jira Fields | Field | Value | | ------------- | ------------- | | Issue | BUG-8577 | | Summary | llScaleByFactor does not properly scale textures with Planar mapping | | Type | Bug | | Priority | Unset | | Status | Needs More Info | | Resolution | Unresolved | | Reporter | NeoBokrug Elytis (neobokrug.elytis) | | Created at | 2015-02-22T18:21:12Z | | Updated at | 2017-07-07T15:52:24Z | ``` { 'Business Unit': ['Platform'], 'Date of First Response': '2015-02-23T17:03:35.521-0600', 'Severity': 'Unset', 'System': 'SL Simulator', 'Target Viewer Version': 'viewer-development', 'What just happened?': 'I went to scale a mesh object that had planar mapping for some buttons, and the textures on the buttons did not scale with the rest of the object', 'What were you doing when it happened?': "Usin' LSL to scale an object for math accuracy.", 'What were you expecting to happen instead?': 'I expected the planar mapped textures to scale with the objects', } ```
sl-service-account commented 9 years ago

Caleb Linden commented at 2015-02-23T23:03:36Z

Hi NeoBokrug,

Thank you for the report. Could you send us with an object demonstrates this issue. Please, send it to Caleb Linden. Thanks!

sl-service-account commented 9 years ago

aki.shichiroji commented at 2015-02-24T01:10:55Z

If I understand it correctly, I believe this covers an issue I am having involving mesh planes and using scripted tools (such as Jextone EasyTexture) to try positioning textures within a specified area. Whereas doing so with normal prims continues to work, using the same tool with a simple quad plane mesh yields no results (IE: the texture being applied via the EasyTexture HUD does not get applied and no changes are made to the texture scale, angle, repeat or offset).

sl-service-account commented 7 years ago

Saeros Linden commented at 2017-07-07T00:43:25Z

Our apologies, it appears this jira has been a victim of a spammer. We’re cleaning up the offending comments, sorry for the mess!