secondlife / jira-archive

2 stars 0 forks source link

[BUG-8812] Mesh and attached body/clothing not rezzing #16391

Closed sl-service-account closed 8 months ago

sl-service-account commented 9 years ago

Steps to Reproduce

Standing where I loaded in waiting to rez

Actual Behavior

Mesh and attached body/clothing not rezzing even after multiple times updating offical viewer

Expected Behavior

To rez

Other information

This has been on going for months, I log in occasionally after updating to see if its fixed. I've also tried just basic system clothing and nothing will rez. I am cancelling my premium and not returning if this doesn't resolve soon.

Attachments

Links

Duplicates

Original Jira Fields | Field | Value | | ------------- | ------------- | | Issue | BUG-8812 | | Summary | Mesh and attached body/clothing not rezzing | | Type | Bug | | Priority | Unset | | Status | Closed | | Resolution | Duplicate | | Reporter | Jaemia Westland (jaemia.westland) | | Created at | 2015-03-19T14:31:14Z | | Updated at | 2015-03-23T15:16:01Z | ``` { 'Business Unit': ['Platform'], 'Date of First Response': '2015-03-19T11:28:17.796-0500', "Is there anything you'd like to add?": "This has been on going for months, I log in occasionally after updating to see if its fixed. I've also tried just basic system clothing and nothing will rez. I am cancelling my premium and not returning if this doesn't resolve soon.", 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': 'Mesh and attached body/clothing not rezzing even after multiple times updating offical viewer', 'What were you doing when it happened?': 'Standing where I loaded in waiting to rez', 'What were you expecting to happen instead?': 'To rez', 'Where': 'http://maps.secondlife.com/secondlife/Magic%20of%20Oz/181/48/22', } ```
sl-service-account commented 9 years ago

Whirly Fizzle commented at 2015-03-19T16:28:18Z

Heya Jaemia,

Please see BUG-7653 for this bug.

The latest AMD Catalyst Omega 14.12 release graphics driver (8.17.0010.1333) has a known bug which causes all rigged mesh to be invisible unless hardware skinning is disabled. You are currently using this buggy driver version.

If you disable hardware skinning under Me -> Preferences -> Graphics -> Advanced, this will work around the problem but it isn't an ideal solution.

The best workaround for now is to roll back your graphics drivers to the Catalyst 14.9 release or the Catalyst 14.4 release version. Older AMD drivers can be found here: http://support.amd.com/en-us/download/desktop/previous?os=Windows

You can also find more information and an alternative workaround on these 2 blog posts by Inara Pey:

Hope that helps :)