Open sl-service-account opened 8 years ago
Whirly Fizzle commented at 2016-06-02T20:47:00Z
Attached "scratch - anim file too large.anim" example from @teager
Whirly Fizzle commented at 2016-06-23T22:52:27Z
The RC's next week will raise the size limit to 250kb.
How would you like the feature to work?
Please consider a bump in maximum animation size to accomodate animations for new Bento bones.
Why is this feature important to you? How would it benefit the community?
To be clear, i believe the max length of .anims is quite generous at 60s, however with recent changes to the avatar skeleton, even a 300 frame animation with hind limbs, tail, wings, Spine 1 & 2, using both location and rotation data will create a .anim file exceeding the current 120KB limit.
The attached animation is a sample of what I was trying to upload. It's a short looping animation for a current project that would be included as an AO stand - all in all I would consider it quite simple. If the uploader is choking on a file of this size, something more complex like a run or flying animation (which may not reduce well via time/scaling) will have greater difficulty uploading as well.
Attachments
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-11836 | | Summary | [ BENTO ] Increase max animation size | | Type | New Feature Request | | Priority | Unset | | Status | Accepted | | Resolution | Accepted | | Created at | 2016-04-25T23:00:53Z | | Updated at | 2016-06-23T22:52:26Z | ``` { 'Business Unit': ['Platform'], 'Date of First Response': '2016-06-02T15:47:00.467-0500', 'How would you like the feature to work?': 'Please consider a bump in maximum animation size to accomodate animations for new Bento bones.', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'Target Viewer Version': 'viewer-development', 'Why is this feature important to you? How would it benefit the community?': "To be clear, i believe the max length of .anims is quite generous at 60s, however with recent changes to the avatar skeleton, even a 300 frame animation with hind limbs, tail, wings, Spine 1 & 2, using both location and rotation data will create a .anim file exceeding the current 120KB limit. \r\n\r\nThe attached animation is a sample of what I was trying to upload. It's a short looping animation for a current project that would be included as an AO stand - all in all I would consider it quite simple. If the uploader is choking on a file of this size, something more complex like a run or flying animation may end up taking up much more memory and not be suitable for reduction via time/scaling. \r\n\r\n", } ```