Open sl-service-account opened 7 years ago
Dan Linden commented at 2017-10-26T22:09:37Z
Tested with Second Life 5.0.8.329115 (Second Life Release) OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601) Graphics Card: GeForce GTS 450/PCIe/SSE2
I was not able to reproduce the issue with the "Vampire Vanessa (Mesh)" outfit in the Library. Are you able to reproduce this with a Mesh outfit from the Library?
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Ongoe Allen commented at 2017-10-27T11:03:50Z
This DAE file contains a partial body mesh with bento skeleton, please upload with INCLUDE JOINT POSITIONS ACTIVE. The bugs is only in the mesh body made by creators. The most evident is editing breast, when the value is 50, you change to 100, go out by CTRL W, the value return to 25 aprox. If You edit again but dont touch nothing, Ctrl W, then the trua value original of 50 appears.
Ongoe Allen commented at 2017-10-27T11:08:50Z
The bugs is on the mesh body avatars made by creators, I have tested body from other creator and the issue repeat in the same way. For me is a great problem, due I am working in a project with joint offset to fingers, but due to this issue I am reluctant to sell items with this issue due to the bad experience for users taht it can be.
Whirly Fizzle commented at 2017-10-27T20:26:19Z, updated at 2017-10-27T20:27:05Z
I can reproduce this
Observe that the breasts then visually return to the correct size of 59.
Quick video showing the repro: https://i.gyazo.com/7592799026983f97ba5a4a5a608d1350.mp4
Test system:
Second Life 5.0.8.329115 (Second Life Release)
Release Notes
You are at 90.5, 115.1, 21.9 in Testylvania Sandbox located at sim10449.agni.lindenlab.com (216.82.51.155:13001)
SLURL: http://maps.secondlife.com/secondlife/Testylvania%20Sandbox/90/115/22
(global coordinates 332,634.0, 306,291.0, 21.9)
Second Life RC BlueSteel 17.10.06.509394
Release Notes
CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (2591.99 MHz)
Memory: 8113 MB
OS Version: Microsoft Windows 8 64-bit (Build 9200) compatibility mode. real ver: 10.0 (Build 10586)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce GTX 960M/PCIe/SSE2
Windows Graphics Driver Version: 22.21.13.8494
OpenGL Version: 4.5.0 NVIDIA 384.94
Window size: 1920x1011
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 96m
Bandwidth: 1500kbit/s
LOD factor: 3
Render quality: 5 / 7
Advanced Lighting Model: Enabled
Texture memory: 512MB
VFS (cache) creation time: October 07 2017 13:46:45
J2C Decoder Version: KDU v7.2
Audio Driver Version: FMOD Ex 4.44.31
LLCEFLib/CEF Version: 1.5.3-(CEF-WIN-3.2526.1347-32)
LibVLC Version: 2.2.4
Voice Server Version: Vivox 4.6.0017.22050
Packets Lost: 0/46,195 (0.0%)
October 27 2017 13:25:50
Steps to Reproduce
Observe that the breasts then visually return to the correct size of 59.
Quick video showing the repro: https://i.gyazo.com/7592799026983f97ba5a4a5a608d1350.mp4
The bug is that the viewer return to the original but fails and deforms the shape, only for the user, no for other people.
Actual Behavior
Deformation when exit to editor of shape with the X square symbol, when no save changes and dont undo changes.
Expected Behavior
When exit from the editor of shape I expecting return to original shape.
Other information
I have observed that the failure is that when using bento skeleton with included joint offset. Seems that THE VIEWER RETURN TWICE TO THE ORIGINAL POSITION and deform twice the values. This bug can be a workaround relogging, and the shape return at the original shape.Or editing again the shape and exit not doing anything.
Attachments
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-139295 | | Summary | BUG when using skeleton bento with “Include joint positions” | | Type | Bug | | Priority | Unset | | Status | Accepted | | Resolution | Accepted | | Reporter | Ongoe Allen (ongoe.allen) | | Created at | 2017-10-25T19:05:41Z | | Updated at | 2017-10-30T21:42:28Z | ``` { 'Business Unit': ['Platform'], 'Date of First Response': '2017-10-26T17:09:36.649-0500', "Is there anything you'd like to add?": ' I have observed that the failure is that when using bento skeleton with included joint offset.\r\nSeems that THE VIEWER RETURN TWICE TO THE ORIGINAL POSITION and deform twice the values.\r\nThis bug can be a workaround relogging, and the shape return at the original shape.Or editing again the shape and exit not doing anything.', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': 'Deformation when exit to editor of shape with the X square symbol, when no save changes and dont undo changes.', 'What were you doing when it happened?': 'When editing shape, make some changes, example sizing breasts to 100, then NO SAVE changes, then NO UNDO CHANGES, ...going to exit this windows with the X (Ctrl+W).\r\nThe bug is that the viewer return to the original but fails and deforme the shape, only for the user, no for other people.', 'What were you expecting to happen instead?': 'When exit from the editor of shape I expecting return to original shape.', 'Where': 'Windows 7', } ```