When an avatar visits a region the time dilation dips significantly, for example 0.2 to 0.5. This causes perceptible lag for everyone in the region and devices like board games will freeze suddenly for 2 - 5 seconds.
If there are multiple avatars entering frequently, which is the case in popular sims, it can make the performance of the sim unbearable at times and interfere with the experience.
Revisiting a region you were just in, e.g. teleporting out and back in, doesn't cause this issue to appear due to caching.
Dottie Linden was able to confirm the issue exists on 9/24/2018 at the region Paradise Lost. The issue has existed at all regions I've owned or rented.
The feature request: Solve this performance issue by perhaps offloading the initial copying of avatar in parallel onto a region using a processing unit other than the one running the current scripts in the sim.
Why is this feature important to you? How would it benefit the community?
This performance enhancement would greatly improve the user experience for any region including boardgame regions, gaming regions, gacha events, etc.
Original Jira Fields
| Field | Value |
| ------------- | ------------- |
| Issue | BUG-225533 |
| Summary | Performance Enhancement: Initial avatar teleport time dilation issue |
| Type | New Feature Request |
| Priority | Unset |
| Status | Closed |
| Resolution | Duplicate |
| Created at | 2018-09-24T19:58:31Z |
| Updated at | 2018-09-26T18:04:28Z |
```
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2018-09-24T18:54:15.536-0500',
'How would you like the feature to work?': "When an avatar visits a region the time dilation dips significantly, for example 0.2 to 0.5. This causes perceptible lag for everyone in the region and devices like board games will freeze suddenly for 2 - 5 seconds.\r\n\r\nIf there are multiple avatars entering frequently, which is the case in popular sims, it can make the performance of the sim unbearable at times and interfere with the experience.\r\n\r\nRevisiting a region you were just in, e.g. teleporting out and back in, doesn't cause this issue to appear due to caching.\r\n\r\nDottie Linden was able to confirm the issue exists on 9/24/2018 at the region Paradise Lost. The issue has existed at all regions I've owned or rented.\r\n\r\nThe feature request: Solve this performance issue by perhaps offloading the initial copying of avatar in parallel onto a region using a processing unit other than the one running the current scripts in the sim.",
'ReOpened Count': 0.0,
'Severity': 'Unset',
'Target Viewer Version': 'viewer-development',
'Why is this feature important to you? How would it benefit the community?': 'This performance enhancement would greatly improve the user experience for any region including boardgame regions, gaming regions, gacha events, etc.',
}
```
How would you like the feature to work?
When an avatar visits a region the time dilation dips significantly, for example 0.2 to 0.5. This causes perceptible lag for everyone in the region and devices like board games will freeze suddenly for 2 - 5 seconds.
If there are multiple avatars entering frequently, which is the case in popular sims, it can make the performance of the sim unbearable at times and interfere with the experience.
Revisiting a region you were just in, e.g. teleporting out and back in, doesn't cause this issue to appear due to caching.
Dottie Linden was able to confirm the issue exists on 9/24/2018 at the region Paradise Lost. The issue has existed at all regions I've owned or rented.
The feature request: Solve this performance issue by perhaps offloading the initial copying of avatar in parallel onto a region using a processing unit other than the one running the current scripts in the sim.
Why is this feature important to you? How would it benefit the community?
This performance enhancement would greatly improve the user experience for any region including boardgame regions, gaming regions, gacha events, etc.
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-225533 | | Summary | Performance Enhancement: Initial avatar teleport time dilation issue | | Type | New Feature Request | | Priority | Unset | | Status | Closed | | Resolution | Duplicate | | Created at | 2018-09-24T19:58:31Z | | Updated at | 2018-09-26T18:04:28Z | ``` { 'Build Id': 'unset', 'Business Unit': ['Platform'], 'Date of First Response': '2018-09-24T18:54:15.536-0500', 'How would you like the feature to work?': "When an avatar visits a region the time dilation dips significantly, for example 0.2 to 0.5. This causes perceptible lag for everyone in the region and devices like board games will freeze suddenly for 2 - 5 seconds.\r\n\r\nIf there are multiple avatars entering frequently, which is the case in popular sims, it can make the performance of the sim unbearable at times and interfere with the experience.\r\n\r\nRevisiting a region you were just in, e.g. teleporting out and back in, doesn't cause this issue to appear due to caching.\r\n\r\nDottie Linden was able to confirm the issue exists on 9/24/2018 at the region Paradise Lost. The issue has existed at all regions I've owned or rented.\r\n\r\nThe feature request: Solve this performance issue by perhaps offloading the initial copying of avatar in parallel onto a region using a processing unit other than the one running the current scripts in the sim.", 'ReOpened Count': 0.0, 'Severity': 'Unset', 'Target Viewer Version': 'viewer-development', 'Why is this feature important to you? How would it benefit the community?': 'This performance enhancement would greatly improve the user experience for any region including boardgame regions, gaming regions, gacha events, etc.', } ```