Open sl-service-account opened 9 years ago
Oz Linden commented at 2015-11-11T19:55:40Z
It sounds as though what you want is for MoaP to act like parcel media. Why doesn't parcel media (which is not heard except when you're in the parcel) meet the need?
ChinRey commented at 2015-11-13T17:51:14Z, updated at 2015-11-13T18:01:19Z
Yes, that is correct and to be honest I thought that was one of the main purposes of the new updated MoaP right from the start.
There are four reasons:
Parcel media can only be changed by land owner or if it's group owned land by a media changer deeded to the group. This makes it quite unsuitable for rentals. It's quite a bit of extra work for the land owner to have to set up a new media player every time they get a new tenant and to move it every time the tenant wants to redecorate. For the tenant the main problems are that they can't move their media player themselves once it has been deeded and of course, they have to trust the landowner to actually return the player if/when the tenancy ends. There is a reason why so many landowners simply refuse to allow parcel media on their rental properties. No matter how we look at it, people are using MoaP based players in their private homes even now, often to the annoyance of their neighbors.
Parcel media can not be limited vertically. In a block of flats everybody will have to share the same media channel whether they like it or not, media played in a skybox will also be heard down at ground and pilots and other explorers will have to pass through an annoying cacaphony of ever changing media channels even when they travel across land that welcome them.
Even when MoaP is used for broadcasting media at conferences, classes and such (I suppose that's what it's really meant for if it isn't for private homes), a way to restrict and adjust the range would be very useful. That is where you need both parcel restrictions and a "free" range control - parcel restrictions for permanent conference rooms/classrooms, freely adjustable range for temporary ones and for situations where the area can't be joined as a single parcel, such as when the number of participants is so large they'll have to be spread over more than one sim.
But perhaps the most important reason is one I forgot to mention. You can't isolate your own parcel from MoaP players outside it. I suppose there is a way to derender it or something like that but what if you run a public place? Imagine a club where the DJ has to compete against a loud media player on the neighbor parcel. Not a good idea at all.
How would you like the feature to work?
Add a feature that allows media to be restricted to a single parcel. This can be a separate option in the parcel settings or the media player settings or the existing "Restrict gesture and object sound" function can be expanded to also cover media players.
Also, if possible add range and maybe also "falloff" controls for media sound.
Why is this feature important to you? How would it benefit the community?
In addition to its main purpose, media on a prim also has great potential as a media player for a private home in SL. The reason it's not used - or very rarely used - that way today is that it's impossible to control the range of the sound. In a densely populated area, the sounds bleeds into the surroundings and even into neighbor houses. On a bigger, isolated parcel, media on a prim can't cover enough land.
The result is that we still ahve to use the old parcel media function for media in private homes. That too has two very serious shortcomings though, it is impossible to restrict the sound range vertically and - perhaps most important - a parcel media based player has to be deeded to the group or person who owns the land, making it unsuitable for rentals.
With sound range controls added to project Valhalla, we can finally have a really useful private media player feature in Second Life and I think we all agree that would be a big benefit for everybody here. _
Sound range controls should also be very valuable for the main prupose of media on a prim (I assume that is education and conferences). With a big audience, you will need the media to be seen and heard over quite a distance - maybe even over more than one sim if the audience is too big for a single one. In a smaller setting you definitely want to restrict the range.
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-10636 | | Summary | Project Valhalla: Make the new media player suitable as a private media player | | Type | New Feature Request | | Priority | Unset | | Status | Accepted | | Resolution | Accepted | | Reporter | ChinRey (chinrey) | | Created at | 2015-11-06T23:06:18Z | | Updated at | 2017-05-08T23:14:31Z | ``` { 'Business Unit': ['Platform'], 'Date of First Response': '2015-11-11T13:55:40.349-0600', 'How would you like the feature to work?': 'Add a feature that allows media to be restricted to a single parcel. This can be a separate option in the parcel settings or the media player settings or the existing "Restrict gesture and object sound" function can be expanded to also cover media players.\r\n\r\nAlso, if possible add range and maybe also "falloff" controls for media sound.', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'Target Viewer Version': 'viewer-development', 'Why is this feature important to you? How would it benefit the community?': "In addition to its main purpose, media on a prim also has great potential as a media player for a private home in SL. The reason it's not used - or very rarely used - that way today is that it's impossible to control the range of the sound. In a densely populated area, the sounds bleeds into the surroundings and even into neighbor houses. On a bigger, isolated parcel, media on a prim can't cover enough land.\r\n\r\nThe result is that we still ahve to use the old parcel media function for media in private homes. That too has two very serious shortcomings though, it is impossible to restrict the sound range vertically and - perhaps most important - a parcel media based player has to be deeded to the group or person who owns the land, making it unsuitable for rentals.\r\n\r\nWith sound range controls added to project Valhalla, we can finally have a really useful private media player feature in Second Life and I think we all agree that would be a big benefit for everybody here. ^_^\r\n\r\nSound range controls should also be very valuable for the main prupose of media on a prim (I assume that is education and conferences). With a big audience, you will need the media to be seen and heard over quite a distance - maybe even over more than one sim if the audience is too big for a single one. In a smaller setting you definitely want to restrict the range.", } ```