Closed sl-service-account closed 7 months ago
Dan Linden commented at 2022-09-19T14:20:11Z
Thank you for the report, Darksider Alex!
Dan Linden commented at 2023-02-22T07:33:01Z
[~darksider.alex] Does this issue look resolved in the latest build of Second Life Project GLTF PBR Materials on https://releasenotes.secondlife.com/viewer.html ?
I'm unable to upload the gltf file attached to this jira. Did it work for you in the past?
Dan Linden commented at 2023-07-28T16:11:47Z
[~darksider.alex] We think this is fixed. Can you confirm that in the latest Materials viewer, https://releasenotes.secondlife.com/viewer/7.0.0.581126.html ?
What just happened?
https://gyazo.com/8eb5500938d2a76d3340c864f57610ad - Second Life texture
https://gyazo.com/f67308e9f8ca136b975e8703ff43256b - Texture as it appears in Substance Painter.
What were you doing when it happened?
Testing the PBR viewer textures as they relate to that of Substance Painter.
What were you expecting to happen instead?
The surface of the object should be matte when hit by light, not glossy.
https://gyazo.com/8eb5500938d2a76d3340c864f57610ad - Second Life texture
https://gyazo.com/f67308e9f8ca136b975e8703ff43256b - Texture as it appears in Substance Painter.
Other information
Attachments
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-232648 | | Summary | PBR: Matte roughness objects still behave as if they are gloss when hit by projector lights. | | Type | Bug | | Priority | Unset | | Status | Closed | | Resolution | Not Applicable | | Labels | pbr | | Reporter | Darksider Alex (darksider.alex) | | Created at | 2022-09-16T17:33:03Z | | Updated at | 2023-11-28T19:24:08Z | ``` { 'Build Id': 'unset', 'Business Unit': ['Platform'], 'Date of First Response': '2022-09-19T09:20:11.016-0500', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': 'https://gyazo.com/8eb5500938d2a76d3340c864f57610ad - Second Life texture\r\n\r\nhttps://gyazo.com/f67308e9f8ca136b975e8703ff43256b - Texture as it appears in Substance Painter.', 'What were you doing when it happened?': 'Testing the PBR viewer textures as they relate to that of Substance Painter.', 'What were you expecting to happen instead?': 'The surface of the object should be matte when hit by light, not glossy.\r\n\r\nhttps://gyazo.com/8eb5500938d2a76d3340c864f57610ad - Second Life texture\r\n\r\nhttps://gyazo.com/f67308e9f8ca136b975e8703ff43256b - Texture as it appears in Substance Painter.', 'Where': 'Rumpus Room 2 - Beta Grid', } ```