Open sl-service-account opened 2 years ago
Dan Linden commented at 2022-09-19T14:26:09Z
Hi Jenna. What external editor are you using?
1hannah.actor commented at 2022-09-19T14:54:24Z
Dan Linden commented at 2022-09-20T17:29:04Z
Thank you for the report, Jenna!
What just happened?
Comparing normal maps with the current SL PBR build vs my external editor, SL's normals are considerably less intense than my editor.
What were you doing when it happened?
Comparing normal maps with my external editor.
What were you expecting to happen instead?
SL's normal map strength should match that of the external editor.
Other information
This material Is not making use of the glTF "normal strength" slider.
The headlights (at the lower right of the texture) are of particular note; the lack of intensity is very noticeable.
Attachments
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-232658 | | Summary | PBR: Normal map intensity considerably lower than external editor | | Type | Bug | | Priority | Unset | | Status | Accepted | | Resolution | Triaged | | Labels | pbr | | Created at | 2022-09-17T18:02:50Z | | Updated at | 2022-11-17T20:31:19Z | ``` { 'Build Id': 'unset', 'Business Unit': ['Platform'], 'Date of First Response': '2022-09-19T09:26:08.973-0500', "Is there anything you'd like to add?": 'This material Is not making use of the glTF "normal strength" slider.\r\n\r\nThe headlights (at the lower right of the texture) are of particular note; the lack of intensity is very noticeable.', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': "Comparing normal maps with the current SL PBR build vs my external editor, SL's normals are considerably less intense than my editor.", 'What were you doing when it happened?': 'Comparing normal maps with my external editor.', 'What were you expecting to happen instead?': "SL's normal map strength should match that of the external editor.", } ```