The GLTF materials loaded locally on an object, don't update automatically when re-exporting a GLTF.
What were you doing when it happened?
Editing/exporting GLTF materials from Substance 3D Painter which are loaded in Second Life via the local material feature.
What were you expecting to happen instead?
I expect locally loaded .glb, .gltf materials to auto update when they are exported.
Other information
Original Jira Fields
| Field | Value |
| ------------- | ------------- |
| Issue | BUG-232740 |
| Summary | PBR - Auto updating locally loaded GLTF materials not working |
| Type | Bug |
| Priority | Unset |
| Status | Closed |
| Resolution | Triaged |
| Labels | pbr |
| Reporter | arton Rotaru (arton.rotaru) |
| Created at | 2022-10-07T22:35:35Z |
| Updated at | 2023-11-28T19:23:04Z |
```
{
'Build Id': 'unset',
'Business Unit': ['Platform'],
'Date of First Response': '2022-10-10T16:42:53.779-0500',
'ReOpened Count': 0.0,
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': "The GLTF materials loaded locally on an object, don't update automatically when re-exporting a GLTF.",
'What were you doing when it happened?': 'Editing/exporting GLTF materials from Substance 3D Painter which are loaded in Second Life via the local material feature.',
'What were you expecting to happen instead?': 'I expect locally loaded .glb, .gltf materials to auto update when they are exported.',
'Where': 'secondlife://Aditi/secondlife/Materials%20Adult/212/39/24',
}
```
What just happened?
The GLTF materials loaded locally on an object, don't update automatically when re-exporting a GLTF.
What were you doing when it happened?
Editing/exporting GLTF materials from Substance 3D Painter which are loaded in Second Life via the local material feature.
What were you expecting to happen instead?
I expect locally loaded .glb, .gltf materials to auto update when they are exported.
Other information
Original Jira Fields
| Field | Value | | ------------- | ------------- | | Issue | BUG-232740 | | Summary | PBR - Auto updating locally loaded GLTF materials not working | | Type | Bug | | Priority | Unset | | Status | Closed | | Resolution | Triaged | | Labels | pbr | | Reporter | arton Rotaru (arton.rotaru) | | Created at | 2022-10-07T22:35:35Z | | Updated at | 2023-11-28T19:23:04Z | ``` { 'Build Id': 'unset', 'Business Unit': ['Platform'], 'Date of First Response': '2022-10-10T16:42:53.779-0500', 'ReOpened Count': 0.0, 'Severity': 'Unset', 'System': 'SL Viewer', 'Target Viewer Version': 'viewer-development', 'What just happened?': "The GLTF materials loaded locally on an object, don't update automatically when re-exporting a GLTF.", 'What were you doing when it happened?': 'Editing/exporting GLTF materials from Substance 3D Painter which are loaded in Second Life via the local material feature.', 'What were you expecting to happen instead?': 'I expect locally loaded .glb, .gltf materials to auto update when they are exported.', 'Where': 'secondlife://Aditi/secondlife/Materials%20Adult/212/39/24', } ```