secondlife / viewer

🖥️ Second Life's official client
GNU Lesser General Public License v2.1
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Add demo script with idle and notification interactions #1297

Open maxim-productengine opened 3 weeks ago

nat-goodspeed commented 2 weeks ago

Maxim, I'm not ignoring this PR, I'm playing with some timing related changes myself. I'm not that comfortable with Flioater:idle() -- I don't think that timing functionality should be tied to floaters.

Big Picture, across all viewer projects, I'd like to centralize all C++ time-related actions around LLEventTimer.

You've also pointed out to me that we should have a way to sleep just the calling Lua coroutine (vs. the whole script), and I plan to implement that too.