Open RunitaiLinden opened 5 months ago
Develop->Render Tests->GLTF Scene Preview has been removed
Develop->GLTF has been added and contains three items:
"Open..." -- does what GLTF Scene Preview used to do "Save As..." -- opens a dialog for saving the selected GLTF asset and saves as a single .gltf and .bin or a single .glb "Decompose..." -- opens a dialog for saving the selected GLTF and saves as a single .gtlf, one or more .bins, and one or more images. Images are saved as both their original png/jpg and as a j2c
Fail QA. Verified on the Second Life Release 7.1.9.9620320242 (64bit) on Win10/OSX in scope secondlife/iqa#266.
Description
Add a button to save LL::GLTF::Asset to disk in a format that would be suitable for use on the asset server.
Don't worry about mesh compression (yet).
Should be able to save asset to a .gltf and a .bin, reload, and view side by side with original with no discrepency.
Textures should be saved as j2c and referenced by uri.