Second Life Release 7.1.8.9103842320 (64bit)
Release Notes
You are at 114.3, 115.7, 22.8 in Product Engine 3 located at simhost-0d21bec691a88cebe.agni
SLURL: http://maps.secondlife.com/secondlife/Product%20Engine%203/114/116/23
(global coordinates 336754.0, 307060.0, 22.8)
Second Life Server 2024-04-13.8669470296
Release Notes
CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (2600 MHz)
Memory: 16384 MB
OS Version: Mac OS X 13.6.7 Darwin 22.6.0 Darwin Kernel Version 22.6.0: Mon Apr 22 20:54:28 PDT 2024; root:xnu-8796.141.3.705.2~1/RELEASE_X86_64 x86_64
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: AMD Radeon Pro 555X OpenGL Engine
OpenGL Version: 4.1 ATI-4.14.1
Window size: 1680x1050
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.25
Render quality: 2
Texture memory: 4096MB
Disk cache: Max size 1638.4 MB (1.3% used)
HiDPI display mode: 0
J2C Decoder Version: KDU v7.10.4
Audio Driver Version: FMOD Studio 2.02.20
Dullahan: 1.14.0.202310131309
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.16
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08
Packets Lost: 0/586 (0.0%)
May 23 2024 05:06:38
Description
This issue was found during Ad hoc testing in the scope of IQA #239.
This issue is reproduced on Win10 and OSX.
This issue is not reproduced on the current release 7.1.7.8974243247 build.
Standard bake textures can be selected, but when applying them to terrain textures, it gives an image mismatch error.
See the attached ‘Expected - current release 7.1.7.8974243247.png’ screenshot:
This may be a new expected behavior, but this bug is similar to the existing one (https://github.com/secondlife/viewer/issues/1195), and perhaps there is no need to use a baked texture here either.
Also, not the bake textures specified in the attached universal are used - but standard pictures of bake textures.
See the attached ‘Actual - 7.1.8.9103842320.png’ screenshot:
When using PBR materials, bake textures can also be selected, but when you try to use them, they also issue a warning about the invalid material.
See the attached ‘PBR materials - 7.1.8.9103842320.png’ screenshot:
Environment
Environment
Second Life Release 7.1.8.9103842320 (64bit) Release Notes You are at 114.3, 115.7, 22.8 in Product Engine 3 located at simhost-0d21bec691a88cebe.agni SLURL: http://maps.secondlife.com/secondlife/Product%20Engine%203/114/116/23 (global coordinates 336754.0, 307060.0, 22.8) Second Life Server 2024-04-13.8669470296 Release Notes CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (2600 MHz) Memory: 16384 MB OS Version: Mac OS X 13.6.7 Darwin 22.6.0 Darwin Kernel Version 22.6.0: Mon Apr 22 20:54:28 PDT 2024; root:xnu-8796.141.3.705.2~1/RELEASE_X86_64 x86_64 Graphics Card Vendor: ATI Technologies Inc. Graphics Card: AMD Radeon Pro 555X OpenGL Engine OpenGL Version: 4.1 ATI-4.14.1 Window size: 1680x1050 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 128m Bandwidth: 3000kbit/s LOD factor: 1.25 Render quality: 2 Texture memory: 4096MB Disk cache: Max size 1638.4 MB (1.3% used) HiDPI display mode: 0 J2C Decoder Version: KDU v7.10.4 Audio Driver Version: FMOD Studio 2.02.20 Dullahan: 1.14.0.202310131309 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.16 Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08 Packets Lost: 0/586 (0.0%) May 23 2024 05:06:38
Description
This issue was found during Ad hoc testing in the scope of IQA #239. This issue is reproduced on Win10 and OSX.
This issue is not reproduced on the current release 7.1.7.8974243247 build. Standard bake textures can be selected, but when applying them to terrain textures, it gives an image mismatch error. See the attached ‘Expected - current release 7.1.7.8974243247.png’ screenshot:
This may be a new expected behavior, but this bug is similar to the existing one (https://github.com/secondlife/viewer/issues/1195), and perhaps there is no need to use a baked texture here either. Also, not the bake textures specified in the attached universal are used - but standard pictures of bake textures.
See the attached ‘Actual - 7.1.8.9103842320.png’ screenshot:
When using PBR materials, bake textures can also be selected, but when you try to use them, they also issue a warning about the invalid material. See the attached ‘PBR materials - 7.1.8.9103842320.png’ screenshot:
Reproduction steps
Actual result: Standard bake textures can be applied to terrain textures.
Expected result: Standard bake textures should not be applied to terrain textures.