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Fix GLTF glb upload #1596

Open RunitaiLinden opened 1 month ago

RunitaiLinden commented 1 month ago
  1. Connect to Fractal on aditi
  2. Click Develop->GLTF->Open and choose a .glb file
  3. Click Develop->GLTF->Upload

OBSERVE: Textures do not upload and upload fails

akleshchev commented 1 month ago

Textures uploaded just fine for me and appeared in inventory, but 'final' material upload took 1L$ an I don't see it in inventory.

P.S. And gltf::primitive::~primitive() crashed on shutdown

RunitaiLinden commented 1 month ago

Textures uploaded just fine for me and appeared in inventory, but 'final' material upload took 1L$ an I don't see it in inventory.

That final upload isn't a .material, it's a .gltf and .glbin, and it doesn't end up in inventory, it gets applied to the selected prim. From there you can take it to inventory. We have the L$ sink set to L$1 for now and will update that when we figure out the pricing model.

valeriiaaproductengine commented 3 days ago

Failed QA.

On OSX Textures uploaded good and appeared in inventory.

Unable to check this ticket on Aditi on Win10 at secondlife://Aditi/secondlife/Fractal/128/136/2 location. Due to the 1894 issue, the viewer menu will become inoperative.

Verified on the Second Life Release 7.1.9.9620320242 (64bit) on Win10/OSX in the scope of https://github.com/secondlife/iqa/issues/266.