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🖥️ Second Life's official client
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Add support for GLTF KHR_texture_transform #1687

Closed RunitaiLinden closed 1 week ago

RunitaiLinden commented 2 months ago

Test plan:

  1. Download each of the assets from the Test model: https://github.com/KhronosGroup/glTF-Sample-Models/tree/main/2.0/TextureTransformTest/glTF
  2. Create a box in Second Life.
  3. While the box is selected in edit mode, click Develop menu > GLTF > Open....
  4. Choose the "TextureTransformTest.gltf" file
  5. Verify the model appears in-world and the arrows and green boxes match the Screenshot on https://github.com/KhronosGroup/glTF-Sample-Models/tree/main/2.0/TextureTransformTest

Description

See KHR_texture_transform

Test model: https://github.com/KhronosGroup/glTF-Sample-Models/tree/main/2.0/TextureTransformTest

brad-linden commented 2 months ago

is this complete? should it me marked integrated?

katerynamproductengine commented 2 months ago

Passed QA.

Verified on the Second Life Release 7.1.9.9620320242 (64bit) on Win10/OSX in the scope of https://github.com/secondlife/iqa/issues/266.