Open AtlasLinden opened 4 weeks ago
I would not expect floaters to close when a script terminates normally - it would be reasonable to have multiple scripts that are working together to produce some result, including using the same floaters.
Defining expected behavior when a script is force-terminated seems a bit tricky - what if some other script has requested the same floater, or it has been opened manually? Is the expectation that only if a single script has requested the floater to open, and then the script is force closed, the floater will be closed?
Environment
Second Life Test 7.1.7.9018993715 (64bit) Release Notes
You are at 121.0, 110.0, 23.0 in Pasta Cake located at simhost-0e395cf99261760a8.agni SLURL: http://maps.secondlife.com/secondlife/Pasta%20Cake/121/110/23 (global coordinates 332,153.0, 305,518.0, 23.0) Second Life Server 2024-04-13.8669470296 Release Notes
CPU: 12th Gen Intel(R) Core(TM) i9-12900HK (2918.4 MHz) Memory: 32440 MB OS Version: Microsoft Windows 10 64-bit (Build 19044.3086) Graphics Card Vendor: NVIDIA Corporation Graphics Card: NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
Windows Graphics Driver Version: 31.0.15.4659 OpenGL Version: 4.6.0 NVIDIA 546.59
Window size: 3840x2244 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 128m Bandwidth: 10000kbit/s LOD factor: 1.5 Render quality: 4 Texture memory: 4095MB Disk cache: Max size 1638.4 MB (63.1% used)
J2C Decoder Version: KDU v7.10.4 Audio Driver Version: FMOD Studio 2.02.20 Dullahan: 1.14.0.202310131404 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.16 Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.399bd0e
Packets Lost: 0/3,181 (0.0%) June 12 2024 09:38:32
Description
Floaters that have been opened via a lua script do not clsoe when the script is terminated via the Lua Scripts floater.
Reproduction steps
Repro using the scripts/lua/test_luafloater_gesture_list lua script https://gyazo.com/179f9a8d366bdd5b9d047c1dd8074bf1