Create a downward pointing projector in front of the mirror
Look at the projector in the mirror so that you can see the bottom face of the projector.
Observed: There is a plane of light on the projector.
Environment
Second Life Release 7.1.8.9375512768 (64bit)
Release Notes
You are at 104.8, 98.7, 21.8 in By Design located at simhost-0bafefdd96f0a0b93.agni
SLURL: http://maps.secondlife.com/secondlife/By%20Design/105/99/22
(global coordinates 261,481.0, 246,883.0, 21.8)
Second Life Preflight 2024-06-11.9458617693
Release Notes
CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (3491.92 MHz)
Memory: 32610 MB
OS Version: Microsoft Windows 10 64-bit (Build 19045.4412)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: NVIDIA GeForce GTX 1080/PCIe/SSE2
Windows Graphics Driver Version: 31.0.15.3623
OpenGL Version: 4.6.0 NVIDIA 536.23
Window size: 3840x2066
Font Size Adjustment: 96pt
UI Scaling: 1
Draw distance: 128m
Bandwidth: 3000kbit/s
LOD factor: 1.75
Render quality: 5
Texture memory: 7304MB
Disk cache: Max size 1638.4 MB (21.5% used)
J2C Decoder Version: KDU v7.10.4
Audio Driver Version: FMOD Studio 2.02.20
Dullahan: 1.14.0.202310131404
CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54
Chromium: 118.0.5993.54
LibVLC Version: 3.0.16
Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08
Packets Lost: 0/28,562 (0.0%)
June 14 2024 10:38:51
Original report:
Sometimes, lights show up as square planes instead of their real shapes. I’ve made a video that shows the bug https://youtu.be/PA8bI-G2MG8?si=204jd7Xxsb9CSfzu You can see the problem in the upper left corner of the video. It does not affect all the lamps in the room though.
Repro:
Observed: There is a plane of light on the projector.
Environment
Second Life Release 7.1.8.9375512768 (64bit) Release Notes You are at 104.8, 98.7, 21.8 in By Design located at simhost-0bafefdd96f0a0b93.agni SLURL: http://maps.secondlife.com/secondlife/By%20Design/105/99/22 (global coordinates 261,481.0, 246,883.0, 21.8) Second Life Preflight 2024-06-11.9458617693 Release Notes CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (3491.92 MHz) Memory: 32610 MB OS Version: Microsoft Windows 10 64-bit (Build 19045.4412) Graphics Card Vendor: NVIDIA Corporation Graphics Card: NVIDIA GeForce GTX 1080/PCIe/SSE2 Windows Graphics Driver Version: 31.0.15.3623 OpenGL Version: 4.6.0 NVIDIA 536.23 Window size: 3840x2066 Font Size Adjustment: 96pt UI Scaling: 1 Draw distance: 128m Bandwidth: 3000kbit/s LOD factor: 1.75 Render quality: 5 Texture memory: 7304MB Disk cache: Max size 1638.4 MB (21.5% used) J2C Decoder Version: KDU v7.10.4 Audio Driver Version: FMOD Studio 2.02.20 Dullahan: 1.14.0.202310131404 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.16 Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.5942f08 Packets Lost: 0/28,562 (0.0%) June 14 2024 10:38:51Original report: Sometimes, lights show up as square planes instead of their real shapes. I’ve made a video that shows the bug https://youtu.be/PA8bI-G2MG8?si=204jd7Xxsb9CSfzu You can see the problem in the upper left corner of the video. It does not affect all the lamps in the room though.
Thank you for looking into this. Kind regards
https://secondlife.canny.io/admin/board/bug-reports/p/lights-show-as-square-planes-in-pbr-mirror